Glow in the Dark
Story
"Fearing the sun and wanting to roam the earth unhindered, the bats stole the light from the crystal and so too did the sun lose its light. Only the fireflies are capable of recharging the light of the crystal and thus they set forth in one desperate final charge."
"In this game, a swarm of fireflies as they have to navigate a maze in an attempt to reach the crystal. Bats will be trying to halt your progress. You can slow them down by hovering over them with the mouse, which controls the swarm, causing the bats to be blinded. You can also click on a torch, which results in one of the fireflies lighting it on fire. This also hinders the bats, giving you the opportunity to continue your search."
Made by Sparkle Studios.
No actual bats were harmed in the making of this game.
Controls
WASD = Player Movement
Mouse = Sparkle Movement
Left Mouse Button = Toggle Torch
Escape Button = Pause
Credits
Kylian Schuilenburg - Developer
Quincy van der Sluis - Game Designer & Developer
Tijs de Graaff - Sound Artist & Graphical Artist
Kimberley Lips - Graphical Artist
Bryan Polder - Story Writer & Level Designer
Auke Steenman - Developer & Level Designer
Free Tile Assets from Michele "Buch" Bucelli (https://opengameart.org/users/buch)
Check out the game's OST here:
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Authors | Qwinsie, AukeSteenman, Waecholo, Tijs, DeathScorpion, Killyyuun |
Genre | Adventure, Survival |
Made with | Unity |
Tags | Atmospheric, Exploration |
Install instructions
- Once you’ve downloaded the game, right click the .zip file and click “Export” or “Export All”.
- Open the folder which you extracted the files to
- Execute the .exe file “Glow in the Dark” and enjoy!
Development log
- Glow in the Dark OST, now availableAug 27, 2023
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